Archive for Beastmen

Saga: Fantasy

Posted in Miniatures with tags , , , , , , , , , , on December 16, 2015 by Sean

It’s Saga: Fantasy today… Warhammer Fantasy in this case. I’ve made battleboards for several Warhammer factions. Each is a modification of an existing faction from Saga: Dark Ages and The Crescent and the Cross.

Dwarfs: I based their board on the Vikings, due to the straightforward nature of the Dwarf shieldwall and love of combat. I might also try to adapt the Anglo-Dane board to the Dwarfs some time, emphasizing their toughness and stubborn tenacity.

Warlords are Thanes or Princes of Holds.

Hearthguard are the Holds’ Longbeards and Ironbreakers, well motivated and well armored. 1 unit of 4 Hearthguard can be fielded as Troll Slayers (Berserkers)

Warriors are Clan Dwarfs, the common soldiers of the Hold.

Levies are the Beardlings, young Dwarfs who cover their elders’ advance with bow and sling.

Skaven: The ratties use the Anglo-Saxons rules, with its emphasis on massive units of troops.

Warlords are clan Chieftains or clan Warlords; they can ride giant rat mounts.

Hearthguard are the clan’s Stormvermin, bodyguard for their Warlord (at least until they betray him); they can ride giant rat mounts.

Warriors are the Clanrats, the multitudes of Skaven fighters.

Levies are the Skavenslaves, the abused cannon-fodder of the Skaven clans. Some are armed with slings or bows. Skavenslaves units can be armed with spear and shield; fighting desperately, they have Armor 4 and generate 1 Attack Die per 2 models.

High Elves: The Elves use the Scots rules. Their defensive and counter-attack abilities seem to match well. Abilities that require spears have a (sp) notation. All foot units without ranged weapons count as having spears.

Warlords are Princes or Nobles; they can be mounted on Elven steeds

Hearthguard are one of the martial orders, either Swordmasters, Phoenix Guard, or White Lions (and despite the actual weaponry, they count as being armed with spears for purposes of Battleboard abilties); they can be mounted, coming from the Silver Helms or Dragon Princes traditions.

Warriors are from the ranks of the Spearmen or Sea Guard.

Levies are the largely defensive Militia, armed with bow or javelins.

Beastmen: The beasts of Chaos use the Welsh rules, being lightly armored and loving skirmish and hit and run, with brutal fighting in rough ground.

Warlords are Beastlords or Wargors, the strongest members of their tribe, gifted by the Gods; they are armed with throwing axes and/or javelins (or cast spells, representing Shamans).

Hearthguard are the Bestigors, the powerful core of the tribe, wearing the best scavenged armor (despite this they have -1 Armor against shooting); they are armed with throwing axes and/or javelins.

Warriors are the Gors, the common members of the tribe. They generally lack armor or shields, preferring to travel lightly (-1 Armor against shooting); they are armed with throwing axes and/or javelins

Levies are the Ungors, the weakest members of the tribe. They are armed with javelins or bows.

Orcs: Another board based off the Vikings, the Orcs (and their subordinate Goblins) are pure aggression and violence.

Warlords are the Big Bosses and Warbosses, the biggest and the meanest Greenskin of the tribe.

Hearthguard are the Big’Uns and Black Orcs, armed to the teeth and well-armored. One unit of 4 Hearthguard can be fielded as Savage Orcs (Berserkers).

Warriors are the Boyz, big green monsters ready and able to fight.

Levies are the measly Goblins that the Orcs browbeat to fight for them. Preferring to fight at range, they are armed with bows or javelins.

Goblin Khans: The wolfboyz of the Goblins are based off the Spanish rules, with its use of interrupting activations and disruption of the opponent.

Warlords are the Goblin Khans themselves, mounted on mean, ugly, and/or violent beasts.

Hearthguard are the most experienced Wolfboys, armed with spear and shield, mounted on vicious wolves.

Warriors are the common Goblins. Some are them are the more cowardly Wolfboys, avoiding combat to instead pepper their targets with arrows from wolfback. They have -1 Armor in close combat, and are armed with short bows (javelins). Other Goblins fight on foot, armed with spear and shield.

Levies are the weakest, least brave Goblins. They are armed with bows or javelins. One unit can carry captured crossbows (or sometimes the Goblins will hire mercenaries from Human or Chaos Dwarf armies). Firing the crossbows gives the unit 1 Fatigue.

I’ll probably work on more battleboards at some point. I’ll have to figure out what best replicates Dark Elves, Lizardmen, Empire, etc.


The Thundering Hooves

Posted in Miniatures with tags , , , on December 23, 2014 by Sean

The massive Beastemn Gors regiment has been completed! This horde formation unit is ready for the table, with the addition of a character or two.

The banner nicely complements the throng of horns, weapons, and baying goat faces. Rusty metal, pale sickly skin, and matted dirty hair, along with the banner, proudly proclaim the glory of Father Nurgle.

Command of Nurgle

Posted in Miniatures with tags , , , on December 20, 2014 by Sean

The massive Beastmen Gor unit is almost done. The final count is 50 Gors, plus command. These fellows are that command; a musician, standard bearer, and champion. I’ll have a pic of the full unit soon.

For the banner, I wanted to get a little abstract, if only to avoid the banner being too savage, even when it’s carried into battle by Beastmen. The Chaos star extends into the field, with additional circular elements creating the 3-circle triangular symbol of Nurgle. The green is the same as some of the unit members’ clothes, while the design is an-off white spatter, with questionable origins (this is Nurgle we’re talking about). In addition, a scattering of runes cover the empty space. The banner pole is a light brown, but stained as it goes toward the banner itself.

I added extra pics of the members from the left to show more details.

Hordes of Chaos

Posted in Miniatures with tags , , on November 17, 2014 by Sean

Nurgle’s Goats grow in numbers! Here’s the first full rank of the big Gors unit for a Chaos Warhammer army.

10 wide for horde formation, or able to break down into 2 ranks of 5. The Beastmen all have the appearance of the followers of Nurgle, as shown in the test paint group from the earlier post. Their clothes (such as they are) give them a little more color, with green, brown, and sickly yellow to break up the otherwise dull color scheme. Just to note, the bases are not finished, as they will eventually get some ‘dead’ static grass to add a bit of interest (matching the existing army).

The unit will have 50 members, so I’ve got some work ahead of me…

Children of Chaos

Posted in Miniatures with tags , , , , on November 15, 2014 by Sean

Shifting gears… With the End Times rules out for Warhammer, people are adding to or starting new Chaos armies. These Beastmen are a test color group for a big unit of Gors. The unit was already painted, but the client wanted them redone in proper colors.

They’re clearly followers of Nurgle the Plague God, with pale sickly skin, matted dead black and grey fur, and dulled, rusty weapons. I created the skin tone with GW Rakarth Flesh and Athonian Camoshade, with highlights of Rakarth Flesh and White. The skin tone matches the flesh of the rest of the mixed Nurgle army. More elaborate scarring, discoloration, or plague spotting (measles, lesions, etc.) will be reserved for unit command models and higher ups.

I also included a detail show some primitive decoration in the form of bloodstains in the Mark of Nurgle. I try to avoid too much of that sort of decoration, as too much ‘blood spatter’ gets old fast and distracts the eye.