Archive for Dinosaurs

Drowned Earth: Dinos Dinos Dinos

Posted in Miniatures with tags , , on January 15, 2019 by Sean


Dinosaurs! Pretty simple, really.

These dinosaurs are from the Drowned Earth skirmish game. The players’ gangs can be joined by dinosaurs, or they can feature as living terrain hazards.

Fist off are a pair of Domeheads (aka Pachycephalopsaurus). These relatives to the Ceratopsians had thick skulls covered in nobby horns. They probably engaged in some big horn sheep-like territorial/breeding shenanigans. I painted the pair with simple drab colors, with a stripe of black down their backs. I put extra color into their craniums and bellies.

Next are a pair of Troodonts, bird-like theropods. They were sculpted with full body feather covering, so I went for a bright plumage. Their purple bodies got bright blue tips on head, tail and arms. The limbs got lighter tints of  the same purple.

Last are some Dilophosaurus, another type of theropod. They are known for having crests on their heads, and thanks to Jurassic Park, frilled-lizard-like neck wattles. These sculpts are really small for real Dilophosaurus, which were ~23′ long in reality. I opted for a mid-tone orange-brown for the bodies, lighter underbellies, and vivid pink crests to really make them stand out.


Drowned Earth: Dinos and Gorillas

Posted in Miniatures with tags , , , on November 30, 2018 by Sean


I’ve finished the Militia starter for Drowned Earth. These three members round out the unit. There’s plenty of diversity at play here.

The human girl, Juchita, has a nice run n’ gun pose (and legs for days). She got the same uniform as the other Militia members, though a few ad hoc pieces of gear reinforce the setting. I made her a redhead to brighten her color scheme.

The next member is a Saurian with a beret. I gave him a deep grey-blue skin tone so his fatigues and red beret would stand out. I like his skulking pose, and of course his Ray Bands.

Last up is the team’s gorilla with a chaingun, a staple of every good setting. It’s pretty well sculpted, giving him a sense of weight and mass. His chaingun got a few washes to show metal fatigue and wear and tear. I went with realistic skin and fur.

Alongside the Militia I finished a pair of Yuttaraptors (sic). These Utahraptors are very well sculpted, with a nice sense of speed and viciousness. The color scheme was done for a sense of realism, with a darker grey skin tone to make the bright red feathers really stand out. I added an area of dark brown stripes down their spines in the vein of big cats.

In one pic, I included a better shot of the basing for the models.

Drowned Earth: Mad Max with Dinos

Posted in Miniatures with tags , , on September 29, 2018 by Sean

I’m working on a small commission of the Drowned Earth skirmish game. It’s a post-apocalyptic game based around small teams of soldiers in ruins and water-logged jungles. I’ll be working on a few of the starter sets of different factions, along with some extra dinosaurs. This game has dinosaurs!

The first group is the Militia starter set. I’m not up on the lore, so to keep it simple I’m following the sample color schemes I’ve found around online. I went for a common uniform color of a deep green with black boots. The ad hoc nature of the setting means their bags, web gear, holsters, etc. could have a variety of finishes.

The sniper, Hove, has a nice dark color scheme, befitting a stealthy fighter. His dark skin and overall darker uniform is offset by his Rambo bandana and a blue shoulder pad for accent.

Forek, apparently some sort of dwarf (or the setting’s equivalent), has a squat body built of pure muscle. He definitely is inspired by Dutch from Predator.

The Oviraptors are nicely sculpted, with some plumage along their tails and arms. I painted them to resemble tropical birds.

A note on their bases- I wanted the bases to the models for the game to look like overgrown jungle terrain, with a mix of flocks, stones, and junk. Some bases got patches of water to represent the rivers and lakes common on the battlefields for the game.

More to come from this game: the rest of the Militia starter and even better, more dinos!


Posted in Miniatures with tags , , , on January 16, 2015 by Sean

The Troglodon for the Lizardmen army for Warhammer is complete. I’ve posted a couple of in-progress pictures, starting with the head, down the body and limbs, and now here’s the whole model.

The Troglodon follows the same colors and styling as the rest of the army up to this point. The zig-zag striping helps break up the broad open flanks. I picked out the various plaques and ornaments in gold, bronze, and brass, followed with brown washes to give the metals depth. The straps around the body gave me pause however. I wanted them to stand out from the body, so originally decided to paint them brown. However, I found this blended into the scale pattern and metal ornaments. Instead I chose black cording, as it is a strong visual contrast.

The rider is a Skink character. Despite his status, he’s relatively simple compared to other armies’ characters (lacking real clothes and fancy gear). He does have a nice gold mask and gold and bronze bits and bobs, as well as the first real clothing in the whole army in the form of a turquoise loincloth. The turquoise is the same as his eyes (and the eyes of the Skinks of the army). I made the Skink’s skin a bit paler than the basic Skink skirmishers to make him stand out even further (as if the giant dinosaur he rides isn’t enough).

Glad to be finished with this big guy. Back to basic infantry and simpler models now.

Lizardmen Troglodon: In-progress: The Body

Posted in Miniatures with tags , , , , on January 8, 2015 by Sean

More progress on the Troglodon for the Lizardmen. I’ve posted the head already, but this time it’s the body and limbs.

The first pic is the highlight of the scales, with additional lining between the larger scales. Bone and white were highlighted along the edges of the limb scale rides and the spines. The sail and claws got an edging of black to separate them from the scales for later.

The second pic is the red underbelly, sail, and stripe patterning, with additional black spotting of random scales. I opted for a red slash for the pattern, running along a parallel line down the Trog’s flanks. The claws were a dull bone color, with a wash of Agrax Earthshade, then highlighted with bone/white. This was then washed with Athonian Camoshade (a darker green). This helps separate the color of the claws from the highlights of the scales. After that the claws got a final highlight along the edges with pure white.

The tail is next, then on to the ornamentation and the rider.

Lizardmen Trogolodon: In-progress: The Head

Posted in Miniatures with tags , , , , on January 4, 2015 by Sean

Back to work on the Lizardman army for Warhammer. I’ve posted the Saurus and Skinks units already, but now it’s time for a big dinosaur.

Here’s the Troglodon in-progress. I decided it was so big that I’d do it in stages, moving from nose to tail. I find doing it this way on big models means I don’t miss details or skip a step or even an angle. Though it is rather awkward to work with since it projects spiky stuff in every direction.The overall pic shows the base coat of GW Balor Brown, with a wash of Seraphim Sepia. I decided to showcase the staged painting only after I had done the base and wash, but oh well…

First up, the head. The head got a highlight of Balor Brown and P3 Hammerfall Khaki, with final highlights mixed with white. I tried to keep the paint wet, since it was covering large areas of scale, so could easily get chalky. Once I finished that, I went back with a fine brush and some P3 Battlefield Brown to deepen any scale lines that had not darkened enough from the Sepia wash.

Teeth were picked out with black, then Rackarth Flesh and white. All the ornaments were blackened in, then colored with gold and bronze, with an Agrax Earthshade wash, then a silver highlight. The tongue was Xerxes Purple, shaded with a little red-black, then highlighted with purple/white. Once I’m done the tongue will also get a gloss varnish to make it shiny.

The Trog follows the colors of the Skink-related units (so Skinks, Salamanders, etc.) He is a tad paler, as he is sightless cave-dwelling species (big caves in Lustria eh?)

More pics as I progress.