Archive for High Elves

Saga: Fantasy

Posted in Miniatures with tags , , , , , , , , , on December 16, 2015 by Sean

It’s Saga: Fantasy today… Warhammer Fantasy in this case. I’ve made battleboards for several Warhammer factions. Each is a modification of an existing faction from Saga: Dark Ages and The Crescent and the Cross.

Dwarfs: I based their board on the Vikings, due to the straightforward nature of the Dwarf shieldwall and love of combat. I might also try to adapt the Anglo-Dane board to the Dwarfs some time, emphasizing their toughness and stubborn tenacity.

Warlords are Thanes or Princes of Holds.

Hearthguard are the Holds’ Longbeards and Ironbreakers, well motivated and well armored. 1 unit of 4 Hearthguard can be fielded as Troll Slayers (Berserkers)

Warriors are Clan Dwarfs, the common soldiers of the Hold.

Levies are the Beardlings, young Dwarfs who cover their elders’ advance with bow and sling.

Skaven: The ratties use the Anglo-Saxons rules, with its emphasis on massive units of troops.

Warlords are clan Chieftains or clan Warlords; they can ride giant rat mounts.

Hearthguard are the clan’s Stormvermin, bodyguard for their Warlord (at least until they betray him); they can ride giant rat mounts.

Warriors are the Clanrats, the multitudes of Skaven fighters.

Levies are the Skavenslaves, the abused cannon-fodder of the Skaven clans. Some are armed with slings or bows. Skavenslaves units can be armed with spear and shield; fighting desperately, they have Armor 4 and generate 1 Attack Die per 2 models.

High Elves: The Elves use the Scots rules. Their defensive and counter-attack abilities seem to match well. Abilities that require spears have a (sp) notation. All foot units without ranged weapons count as having spears.

Warlords are Princes or Nobles; they can be mounted on Elven steeds

Hearthguard are one of the martial orders, either Swordmasters, Phoenix Guard, or White Lions (and despite the actual weaponry, they count as being armed with spears for purposes of Battleboard abilties); they can be mounted, coming from the Silver Helms or Dragon Princes traditions.

Warriors are from the ranks of the Spearmen or Sea Guard.

Levies are the largely defensive Militia, armed with bow or javelins.

Beastmen: The beasts of Chaos use the Welsh rules, being lightly armored and loving skirmish and hit and run, with brutal fighting in rough ground.

Warlords are Beastlords or Wargors, the strongest members of their tribe, gifted by the Gods; they are armed with throwing axes and/or javelins (or cast spells, representing Shamans).

Hearthguard are the Bestigors, the powerful core of the tribe, wearing the best scavenged armor (despite this they have -1 Armor against shooting); they are armed with throwing axes and/or javelins.

Warriors are the Gors, the common members of the tribe. They generally lack armor or shields, preferring to travel lightly (-1 Armor against shooting); they are armed with throwing axes and/or javelins

Levies are the Ungors, the weakest members of the tribe. They are armed with javelins or bows.

Orcs: Another board based off the Vikings, the Orcs (and their subordinate Goblins) are pure aggression and violence.

Warlords are the Big Bosses and Warbosses, the biggest and the meanest Greenskin of the tribe.

Hearthguard are the Big’Uns and Black Orcs, armed to the teeth and well-armored. One unit of 4 Hearthguard can be fielded as Savage Orcs (Berserkers).

Warriors are the Boyz, big green monsters ready and able to fight.

Levies are the measly Goblins that the Orcs browbeat to fight for them. Preferring to fight at range, they are armed with bows or javelins.

Goblin Khans: The wolfboyz of the Goblins are based off the Spanish rules, with its use of interrupting activations and disruption of the opponent.

Warlords are the Goblin Khans themselves, mounted on mean, ugly, and/or violent beasts.

Hearthguard are the most experienced Wolfboys, armed with spear and shield, mounted on vicious wolves.

Warriors are the common Goblins. Some are them are the more cowardly Wolfboys, avoiding combat to instead pepper their targets with arrows from wolfback. They have -1 Armor in close combat, and are armed with short bows (javelins). Other Goblins fight on foot, armed with spear and shield.

Levies are the weakest, least brave Goblins. They are armed with bows or javelins. One unit can carry captured crossbows (or sometimes the Goblins will hire mercenaries from Human or Chaos Dwarf armies). Firing the crossbows gives the unit 1 Fatigue.

I’ll probably work on more battleboards at some point. I’ll have to figure out what best replicates Dark Elves, Lizardmen, Empire, etc.

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