Archive for Kings of War

Lords Under the Mountains

Posted in Miniatures with tags , , , , , on November 25, 2016 by Sean

Goblins! A bunch of Goblins leaders arrive to lead (bully?) their troops. These characters are part of the long-standing Goblin and Night Goblin army for a client for use in Warhammer, 9th Age and Kings of War. Certainly advantageous to have forces that work in several systems.

These Goblins are all from GW, with some placed on resin bases from Micro Arts Studio. These are pretty nice, and help elevate them above the mass of Goblin troops.

The first is a Night Goblin Boss/Big Boss. Like all Goblin leaders, he’s vaguely ridiculous, with a wild expression that almost makes him look fierce. I like the molded shield, a constant throughout the army. His cleaver has a lot of character to it. A severed Dwarf head (a slayer?) gives him some menace as well as adding some color to a dark color scheme. I  like the squig carried on his belt (it also allows for a triad of red color across the whole model). Another feature are the dinky horns poking from under his hood, both boastful and pathetic.

The Night Goblin Shaman is a pretty funny sculpt, mostly from the tiny goblin poking out from his hood. This little twerp belies the more confrontation pose of his big brother(?) who brandishes his sickle and staff in challenge. The sculpt brings to mind a Brian Froud design… I gave the Shaman a red hood to draw one’s eye, since he’s otherwise black, bone, and green. The base gives him more animation, though it does make him a bit top heavy on the table.

The last of this batch is a Wolf Rider Boss. Another GW sculpt; I’m less satisfied with this one. He seems a bit busy, with (IMO) too much stuff on his back. I wish more cavalry models would hang stuff off the seat/saddle instead of heaping it on their backs. Three bags, a bow, quiver, and then the fur cloak is a bit much. He gets a sculpted moon-faced shield like other bosses, again continuing that image in the army. His wolf is a basic plastic body, with a metal head with armor and assorted baubles. I decided on a dark grey coat so he wouldn’t upstage his rider.

I’ve been asked how I do Goblin skin: The more traditional GW skin color is based with Dark Angels Green  (or P3 Gnarl Green), with highlighting in Gnarl Green/Elysian Green, then Elysian Green/Flash Gitz Yellow. For a more ‘realistic’ take (like these guys here), a primer coat of black, first base coat with GW’s Castellan Green, followed up with highlights of Loren Green/Elysian Green, then Elysian Green/Flash Gitz Yellow. This is similar to the method for doing Orcs, but Goblins get lighter skin (thus more yellow highlights).

There’s a few more Goblin characters left, so they’ll be on the way eventually.

Oh, and 70 followers?! Thanks for everyone who still follows this blog. I hope I provide some interesting painting, tips, and randomness.

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Lords of the Mountains

Posted in Miniatures with tags , , , on November 19, 2016 by Sean

I’ve done a few Dwarf characters for a client’s Kings of War Dwarf army. The rank and file of the army was done by another painter, but the owner turned to me after the work was apparently less than satisfactory. He could abide by the army itself looking like it did, but he wanted his characters to really shine.

As the army is built for Kings of War, it’s a hodgepodge of company minies, the majority being Roman-esque Dwarf infantry and bear-riders from some company (maybe Black Tree Designs?). Sprinkled in are unit champions and characters from other companies. I’ve done Dwarf armies in the past, but I always find them pretty boring over the course of several dozen models. The beard/armor combination wears thin fast, and the miniatures soon lack any personality. Characters help break up this monotony.

The Dwarf Lord on foot is a GW model, with no conversion. He’s a great model with lots of grim personality. The brooding glare over his long mustache and solid stance make him really come alive. He’s not over-detailed, which is always a plus in my opinion. The color red is associated with the infantry in the army, so the foot-slogging Lord got the same color. His ‘common’ color marks him as lower level royalty. An element of color was the haft of his axe. I painted it in a pink marble effect, shot through with streaks of light and dark, to push it out from the background of black beard and steel.

The Bear Rider on the other hand is high royalty, exhibited by his purple clack and saddle. His armor is more elaborate, studded with runes, and his axe is held aloft directing his army. The model is from Reaper. His cape and bronze scale armor mirrors the bear pelt he wears, as well as the fur of his mount. One touch I like is the pipe tucked behind his ear for later. Even almost faceless in beard and helmet, he has a humanizing element.

The bear is nicely done, with subtle fur sculpting, even parts where the harness cuts into the fur. I painted it to resemble a Kodiak brown bear; I felt the realism would ground it on the table (its proportions in particular being realistic compared to the dwarf’s heroic proportions). It’s fun to paint a softer, less table-top contrast paint scheme, even if the rider himself follows all the rules for miniature painting of this scale.

Empire: Fancy? Quite.

Posted in Miniatures with tags , , , , on November 19, 2016 by Sean

More Fancy Lads characters for the Empire. In a sea of infantry and repetition, these characters provide me with something interesting to paint.

The Captain is from Forgeworld’s Manann’s Blades command group, with Captain Van Der Kraal  himself stepping forward. He’ll be used as a generic Empire Captain, though he’s quite distinctive from the other Captains in the army. As usual for Forgeworld models, he’s highly detailed (even over-detailed in my opinion), with drapery, armor, and extra decorations. I find Forgeworld sculpts can be very busy, with lots of very small and fine detail. Their sculpting tends to be ‘fuzzy’ compared to the cleaner standard GW style. Imperfect castings can also be problematic. I do like his brass peg leg though.

The Engineer is a standard GW plastic kit. We’ve opted for the telescope over the Hochland long rifle. He’s a relatively simple model, though his scope and wacky helmet let him shine. As with the Captain, he continues the army colors of yellow and purple. A black longcoat acts as a good neutral color. An interesting bit is the little satchel bag on his back. The bag came from a WWII German kit. I needed something to fit on his back, as the strap for the bag (or rifle bit that comes with the kit) is sculpted to the back, so without it you have a big gap.

Last is another Warrior Priest. He’s built from the extra bits that came with the War Altar of Sigmar kit. He’s pretty simple as a sculpt, but the spartan decoration suits him.  The red cloak matches the other Warrior Priest for the army, making both stand out in the masses of yellow/purple. I’ll be getting to Volkmar the Grim himself sooner or later.

Empire: Fancy Lads!

Posted in Miniatures with tags , , , , on May 12, 2016 by Sean

 

I’ve started working on a client’s Empire army, for use with Warhammer 8th edition, 9th Age, and Kings of War. This is a new version of an old army, the Empire mercenary army dubbed the Fancy Lads!

Their colors are quartered yellow and purple, with black and white the primary contrasting colors. Additional detail colors are blue, red, and metals, with a variety of browns for leather and cloth equipment.

I’ve completed a rank of Halberdiers and some artillery crewmen as test models. The models all follow the army colors but allow for plenty of individuality, with placement of the yellow/purple quartering and halving varying. Red sashes and blue feathers break up the color scheme as well. In addition, the artillery masters got more color and detail pics.

One group of crewmen operate a Helblaster. The gun itself is mostly black and steel, with a few bronze decorations. The front also bears a small shield with the yellow/purple scheme.

While two of the groups of crew are plastic, I also painted a group of the old metal crewmen.

More to come!

 

Goblin Bosses, again!

Posted in Miniatures with tags , , , , on March 25, 2016 by Sean

More Goblins! The advantage of a Goblin army is the amount of characters you can field, both in variety and quantity.

These two are additions to a client’s Goblin army (see previous posts).

The Night Goblin boss with the axe and trophy rack is from Games Workshop. He’s a pile of skulls and trophy beards, his body almost lost in his robes. His robe got some of the old dog’s teeth and checkers along his sleeves and collar.

The fat Goblin boss is from Avatars of War. He’s close enough to GW’s designs to easily slot into a Warhammer army. He’s got a ton of detail, especially the folds of his skin and flab. I like his hodgepodge armor and loot (frog!), as well as his jury-rigged axe. I assume this minie is a version of the Goblin character Grom the Paunch.

There are plenty more characters to go, so stay tuned.

Goblin Bosses

Posted in Miniatures with tags , , , , on February 11, 2016 by Sean

A few Goblin heroes got done during the week. They’re additions to the ongoing Goblin army I’m painting for a client, for use for Warhammer and/or Kings of War. They’re both recent-ish metal characters. There will be quite a few of these characters over time, since Goblins are cheap and you have plenty of types to choose from.

The first is a Night Goblin Boss/Big Boss type, with a pair of cleavers and a defiant pose. I like the little hole in his hood so he can actually see something. Otherwise he’s a pile of armor and black (and green of course).

The other is a Goblin Shaman. He’s a standard Goblin, rather than a Night Gob, so I went with more browns and warm colors instead of the Night Goblin black. He got a nice red topknot to make him stand out more. Lots of bone and metal bangles finish him off.

Orc Slasher

Posted in Miniatures with tags , , , , on January 24, 2016 by Sean

 

I posted my converted Orc Kludger on a Slasher for Kings of War a while back. I’ve finished the Slasher now, so on to the Kludger next.

The Slasher is a Reaper Burrowing Beast, with a built up saddle on its back. I wanted the Slasher to stand out from the army, so its carapace is a dark blue, decorated with yellow slashes, akin to a beetle shell. The saddle blanket and extra armor plates however do have the army colors of black, white, and red. The Kludger in the saddle will also follow the army colors of course.