Archive for Masons

Guild Ball: Masons Team

Posted in Miniatures with tags , on May 5, 2016 by Sean

The Masons team for Guild Ball is complete. I have finished the last members (so far)- Mallet and Harmony, as well as the ball and goal. I assume Hammer will be forthcoming, as well as any Union members brought in as free agents.

Mallet is a nice sculpt, with a good forward animation. It really gives a sense of momentum.

Harmony is less interesting, being low on details compared to the rest of the team. The pose is dynamic though.

The goal for the team is a Reaper Bones Stone Golem. He is mounted on the same style of base as the test of the team. I kept his colors as simple as theirs, with only a gleam of gold in his eyes.

Guild Ball: We Can Do It!

Posted in Miniatures with tags , on April 24, 2016 by Sean

More Masons for Guild Ball! They follow the blue/black/leather brown/silvery armor color scheme of the rest of the team (as seen in previous post).

Flint is the generically handsome roguish player, hated by players of every other team. The model is as close to a standard dude you could ask for, which is say rather boring. At least the sculpt is nice, with some good detail on his armor. The chaps are a nice touch.

Chisel is a mopish waif, armed of course with a gigantic hammer. I like the pose- coy, innocent, with the hint of a smile of someone ready to smash your shins. I kept her color scheme dark to slim her visually.

Brick is just the Hulk. He’s big and broad, but lacks any real visual oomph. The armor is nice though. I think he’s the only player in the game with bare feet, which makes him stand out.

Marbles is the Mason team mascot. Who doesn’t like an angry monkey? I painted him up as a mandrill. The bright red and blue of the face and yellow jaw gives him lots of color compared to the dull grey-black of his fur and the small armor plates.

Only a few more players to go!

Guild Ball: Masons, etc.

Posted in Miniatures with tags , , on April 17, 2016 by Sean

 

I am working on the Masons team for Guild Ball. This is for the same client as the Alchemists I posted before.

The first I’ve finished are Honour and Brick. Both follow the standard Masons color scheme. However, I used a brighter armor color- Boltgun Metal base, Asurman Blue wash, and Mithril Silver Highlight. This gives the armor a vibrant, clean gleam.  Warm dark leather gives a good contrast.

Honour has a nice fluid pose, befitting the captain and her versatile role. The sculpt does sort of depend on a frontal view to look best though.

Tower has more to offer, with more skin showing to add some color to the simple scheme. He sports a detailed tool belt and extra gadgets as well.

In addition to the Masons, I have a late addition to the Alchemists in the form of Compound. This big guy follows the green/black color scheme of the rest of the team. However, his wooden bionic arms and pallid bare skin help make him stand out. The chemical flasks on his back device brighten him up as well.