Archive for Tyranids

The Swarmlord

Posted in Miniatures with tags , on July 14, 2017 by Sean

I’ve been working on several projects at the same time, but I finished a new addition to the Tyranid army. The test models were posted a few weeks ago.

The Swarmlord is a character for the Tyranids, an unexpectedly unique model in an army of mass-produced bio-clones. As such I painted him to really emphasize him in the crowd of the rest of the army.

His (her?) color scheme follows the design of the army that the client wanted. The dark brown body contrasted with the harshly-highlighted carapace, with bone and orange as the detail colors. I added an orange glow to his boneswords to make them really shine on the battlefield. The same color appears in the venom glands and his eyes.

Like the Tyranid Warriors before, his carapace has spotting based off tropical beetles. The spots were created in the same fashion as for the Warriors (Balor Brown and Doombull Brown), with an additional highlight of Flash Gitz Yellow.

The Swarmlord does point out a problem with the Tyranids, and any army made up of animals and inhuman monsters. Characters have little to differentiate themselves from the rest of the army, other than say height. The Swarmlord lacks special gear, decoration, and special uniforms, unlike a Space Marine Captain. A unique color scheme might help, but then the character stands out too much and doesn’t look like it belongs.

Next up- Ol’ One Eye himself.

Tyranids: Bugs Bugs Bugs

Posted in Miniatures with tags , on June 18, 2017 by Sean

It’s been several years since I’ve painted any Tyranids. With the arrival of 40K 8th, this will be changing. A friend is starting a Tyranid army for the new rules. These Warriors are the test models for the army.

The army will mostly consist of big gribblies like Carnifexes and Trigons, with some of the little Gaunts mixed in. The color scheme is designed to look like tropical beetles and bugs. We went with a dark body shell, with brighter carapace plates.

The body shell is Rhinox Hide, washed with Nuln Oil, highlighted with Rhinox Hide, Doombull Brown, and Rakarth Flesh. The fleshy parts (tongue, joints, and venting slits) are Balor Brown washed with Agrax Earthshade, highlighted with Rakarth Flesh. The carapace is Caliban Green, blended with Abaddon Black, then highlighted with Caliban Green and Warpstone Glow. The edges of the plates got an extra highlight of Flesh Gits Yellow. The scything claws got a similar treatment, but kept the highlights to the very edges.

The large plates have a good area for decoration. I added symmetrical splotches  like those found on some of those tropical beetles. This was done with first marking out a splotch with Doombull Brown, then Balor Brown.

The last details was the poisonous symbiote attached to the Warriors. I wanted it to really stand out from its host. The shell and legs are Abbadon Black, highlighted with Vallejo Grey. The carapace of the symbiote is Troll Slayer Orange, washed with Agrax Earthshade. This orange will also appear in the army for any glowing elements, in these Warriors’ case the eyes.

A note on the bases- This is the first time I’ve used the GW Texture paints. The Tyranid army will be racing across a desert, painted with Agrellan Badland. This gives a nice cracked hard-pan desert effect. I followed up the Badland with a wash of Earthshade followed by a bone-white drybrush.

More to come!

Deathwatch: The Beast

Posted in Miniatures with tags , , , on May 24, 2016 by Sean

The Genestealer Hive members from Deathwatch: Overkill are all done!

The last members of the hive are the Patriarch and the Primus. The Patriarch is the spiritual and genetic center of the hive, the originator of the infection that the Hybrids spread. I love the model for the Patriarch. He’s just huge and scary, covered in jagged spikes and ridged armor plates. The pose is also nicely threatening, poised on a cool base. Skulls, slime, and industrial mechanisms are the order of the day for your Aliens-esque monster.

The Patriarch has a few Marines helmets with him, possibly from the previous Kill Team (as alluded to in the fluff of the Overkill game). Red and green helmets are generic enough to stand in for various Marine chapters, and provide splashes of color on a model with no equipment or clothing. The model has enough going on that I have a second pic for more angles to show off detail.

The Primus is the senior Hybrid for the hive, alongside the Magus. Being a 4th Generation hybrid means he’s nearly human, but the extra arm betrays that a bit. He has the same clothes as the common Hybrids, though his black and red long coat look snazzy. The sword got a green appearance to really highlight its poisonous nature.

The Marine Kill Team members will follow eventually.

Deathwatch: Inner Circle

Posted in Miniatures with tags , , , on April 27, 2016 by Sean

The Genestealer force from Deathwatch: Overkill is almost complete.

The Magus is the powerful 4th Generation psyker who speaks for the Patriarch. I love the sculpt, with his billowing robe and commanding posture. He stands out in the throng with the red and gold details.

The Princelings are generic Genestealers, so not much to say there…The details are nice, though I wish they had given them more than one sculpt. The only difference between the two is position of their arms. These guys follow the color scheme of the client’s Tyranid force.

The Familiars give a Gollum vibe. Little goblin-Genestealers, with malevolent expressions. Their red clothes give them a splash of color. I opted for a Dark Angel helmet for one to crouch over, since it was a striking green color compared to the pink and blue.

Almost done!

Deathwatch: Brothers Abberant

Posted in Miniatures with tags , , , on April 15, 2016 by Sean

More Genestealer Hybrids erupt from the dark from Deathwatch: Overkill. The Brothers Abberant are a new concept for the Hybrids; they didn’t have this unit in old Genestealer Cult armies. These guys are mutant members,¬† with hunched backs and weird growths. They’re larger than the other Hybrids, so they’re carrying big mining hammers and picks.

The other pic is the 1st and 2nd Generation Hybrids, formed into a close combat squad. There are 6 separate designs, doubled up for the 12-man squad. Massed together they present a scary front of spiky blades and limbs (and lolling tongues, of course).

Next are the Hybrid leaders and the Purestrains.

Deathwatch: The Faithful 2

Posted in Miniatures with tags , , , on April 3, 2016 by Sean

 

More Genestealer Hyrbids from Deathwatch: Overkill. These are the 1st and 2nd Generation Hybrids, the most alien members of the hive.

On the table they form a close combat squad, as opposed to the 3rd and 4th Gen squad armed with ranged weapons. Their more alien nature shows through their pink skin and exposed blue chitinous limbs. There will be 12 in all, but these 6 are the sculpts (2 of each in the squad).

Next up, the Aberrations.

 

Deathwatch: The Faithful

Posted in Miniatures with tags , , , on March 22, 2016 by Sean

The Genestealer Coven’s Neophytes swarm! I’ve finished the ranged attack Hybrids from Deathwatch: Overkill.

This squad also has rules for the Neophytes in 40K proper, with 12 autoguns, 2 grenade launchers, and 2 mining lasers. The squad followed the color scheme from the Hybrids I posted earlier. The 4th Generations have paler skin, while the 3rd have pinker skin, making them more alien. I added some pics for more detail (front and back).

I swapped the heads of the duplicate models to add some variety.

The close combat Hybrids are next!